Use … These explosives are used to mark high-priority targets for artillery support. Lemonsmith. The Minuteman promptly sat down at his radio and the next flare I threw worked fine. I also had this problem. I can't get it to work in the tutorial by Ronnie Shaw at the Castle and it's quite frustrating. Generators were up and running, Radio was powered but the radio operator guy wouldn't sit at the radio. All explosives are affected by the Demolition Expert perk. Then I put the wire back up. Check out this article to figure out How To Unlock Artillery And Artillery Strikes In Fallout 4. New comments cannot be posted and votes cannot be cast. The Fallout 4 Subreddit. In Fallout 4 you can unlock Artillery Cannons for your settlements and use them to call in Artillery Strikes in the Commonwealth. They can only be used outside and within range of a workshop settlement that contains a manned artillery piece. The Minuteman supposedly running the radio wasn't sitting at it, and when I clicked to activate the radio my character just said "seems to be working well." Once you have Castle up and working … If it was instant maybe it had uses. Miss Fitting Fallout 4 Old Guns Glitch Fix 1. ". Any explosive that can be thrown is considered a grenade… Talk about quests, gameplay mechanics, perks, story, characters, and more. If you need any more information just let me know. After that everything was ok. FYI you do not need to be listening to the radio to get shots fired, just need to throw the grenade in range. The plasma grenade is an explosive weapon in Fallout 4.. Characteristics. Once you take him down, pick up the schematics for the artillery cannon as well as some smoke grenades. You shouldn’t have a problem getting them, but the method isn’t really intuitive, so here’s a quick guide on how to get more artillery smoke grenades in Fallout 4. Well, i am tuned into radio freedom and guess what...still no arty support. Plasma grenades are one of the most powerful grenades in the game, second only to the nuka grenade.These grenades inflict both ballistic and energy damage, making them a versatile and indiscriminate explosive that is twice as powerful as a standard fragmentation grenade… The Guns of Anchorage is a quest in the Fallout 3 add-on Operation: Anchorage. Artillery Smoke Grenade Information. Fallout 4. Find below a list of all Fallout 4 Weapon IDs. Ah, But when i have the radio off it sometimes work for some reason. Weapons are items used to inflict damage on other characters/players. Each artillery piece the Sole Survivorhas built and manned will send five additional shots, provided that they are … This mod is not opted-in to receive Donation Points Removes the weight of Artillery smoke grenades but leaves other values untouched. Once you get completely used to the whole process, these can be some of the most fun and useful weapons in the game. The Fallout 4 Old Guns Glitch Fix is a possible solution for users who are having a hard time completing this minute men quest. NOT compatible with "Artillery (Smoke) Grenades Un-Nerfed" - the invisible wall glitch can still happen at steep throwing angles using that mod. Once you are made General of the Minutemen, Preston will be available to you as a companion and he will give you a flare gun. However, to use it often you need to have plenty of artillery smoke grenades, which are required to call in the support. Thrown grenades are affected by physics, they may bounce or roll unexpectedly if not thro… The flare bears the label: The Castle: Found within the West Bastion during Old Guns. If necessary I can upload my mod list with order if you think it will help but that's a lot and I'm lazy and reeeeeeaaaaally hoping someone might know off the top of their head. I DO NOT WANT THIS TO BE MISPERCEIVED --- I AM NOT ASKING FOR SOMEONE TO LOOK THROUGH DESCRIPTIONS OR CHANGELOGS/PATCH LOGS I AM SIMPLY HOPING SOMEONE HAS RUN ACROSS THIS ISSUE AND CAN IDENTIFY IT WITHOUT GOING TO "DO MY WORK FOR ME" AND IF NO ONE HAS THE ANSWER THEN I AM NOT GOING TO GIVE UP I AM WILLING TO TROUBLESHOOT EVEN IF IT TAKES ME WEEKS BECAUSE OF MY SCHEDULE MAKING IT DIFFICULT TO WORK ON MY MODS VERY OFTEN I'VE ALREADY SPENT HOURS LOOKING AND WAS HOPING SOMEONE HAD ALREADY FOUND AN ANSWER FOR THEMSELVES IN THE PAST, NOW ONTO THE ORIGINAL POST THAT YIELDED NOTHING BUT CRITICISM IN THE APPROPRIATE SUBREDDIT. Went back to Sanctuary, there is a settler assigned to it but when i throw a smoke grenade nothing happens. Images used for educational purposes only. I never listen to the radio. i may be miles out here , but are you tuned in to radio freedom ( the minuteman radio ) i think you need to be to "conform the strike " not confirmed though , just something i remember from the artillery tutorial bit. Frag grenades are standard grenades creating an explosive blast and dealing significant damage, with a high chance to cripple limbs. also, if you posted in r/FalloutMods , you have to include a load order with your help request of the post will get canned. The grenade (Named "New Artillery Smoke Grenade") goes off with I think the animation for the synth relay grenade but then nothing happens and Ronnie comes over Radio Freedom saying that I didn't hit the target, and I'd gone through maybe 30 grenades trying. Discovered this while organizing The Castle. Press question mark to learn the rest of the keyboard shortcuts. There is also a fat man launcher in here. 1 Characteristics 2 Howitzer 2.1 Fallout 2 2.2 Fallout 3 2.3 Fallout: New Vegas 3 Anti-aircraft gun 4 Fixed artillery 5 Gallery Artillery pieces are pre-War weapons used by the United … Looks like you're using new Reddit on an old browser. Fallout 4’s radio is wonderful, but it does not exactly have GTA’s station selection in terms of scope. The artillery smoke grenade is a weapon in Fallout 4. Minute men Artillery not working anymore I'm 50 hours into the game, the arty just worked fine and i used it a lot. Then you must start completing new side quests for Minutemen until Preston Garvey will inform you that Ronnie Shaw wants to meet with you in the Castle. Weapons in this category include guns (pistols, rifles, shotguns, etc), blades, swords, grenades amongst many others. Does sizable damage. So, I have several "tweaks and fixes" mods loaded and I've looked through some (all of the ones I feel could be responsible) of their changelogs and descriptions to no avail. All that’s left is for you to practice and blow up a bunch of enemies until you can get the trick on how to aim and use your explosives. Thanks in advance guys. I don't use artillery much but have used it from a few settlements. The grenade (Named "New Artillery Smoke Grenade") goes off with I think the animation for the synth relay grenade but then nothing happens and Ronnie comes over Radio Freedom saying that I didn't hit the target, and I'd gone through maybe 30 grenades trying. Since today arty ain't firing anymore. This can be completely missed if you don't do the right chain of events. Go back to that location if you're not there right now. Lemon's the optimist at Hey You Video Game! For Fallout 4 on the PlayStation 4, a GameFAQs message board topic titled "'Old Guns' (Castle) Quest: Artillery Not Working". Help please. Fallout 4 has several factions that players can control, each having their own particular views on society and their own plans for the future of the commonwealth and humanity as a whole. For … You have to listen to the radio, they'll either say "Okay, stay away from the target" or "Wait, we have to set up the artillery". Fallout 4 - Old Guns: Build Artillery Piece, Smoke Grenade … 1 Quick walkthrough 2 Detailed walkthrough 2.1 Infiltrate the Chinese artillery site 2.2 Meet Sergeant Montgomery 2.3 Destroy all 3 artillery guns 2.4 Report to General Chase 3 Quest stages 4 Notes 5 Behind the scenes Fight … And that’s it, that is exactly how throw a grenade in Fallout 4. Nov 26, 2015 @ 2:27am Pretty useless then since it doesnt attack invaders. Select “Open New Issue” and fill out the form with as many details as possible. All Discussions ... What kind of enemy will sit stationary while you wait all that time for the artillery to start firing? When I tried to do this, the grenade did nothing. The artillery smoke grenade is a weapon in Fallout 4. I was just wondering if anyone out here ALREADY knows which mod might contain the modded flare/grenade… I tried it several times with several different locations, no matter how close or far i am, arty just wont fire. But again. The quest keeps directing me towards the large radio tower in the middle of the Castle, saying that it needs to be powered on. Artillery presents itself as world objects in Fallout 2 and Fallout: New Vegas, and appears as a unnamed artillery piece in Fallout 3. Went back to Sanctuary, there is a settler assigned to it but when i throw a smoke grenade nothing happens. In order to be able to play this quest, first you must complete the Taking Independence main quest described on the previous page. They are commonly used by melee-equipped raiders and super mutantswhen they are out of melee range. Weightless Vertibird Signal Grenade I appreciate it. For Fallout 4 on the PlayStation 4, a GameFAQs message board topic titled "Where to buy the artillery smoke grenades? If these conditions are met, the area marked by an artillery smoke grenade is bombarded with powerful explosives. Main Walkthrough. Reward: 327 XP - In order to begin this quest you need to complete Taking Independence and regain control of the Castle. Trigger: Speak to Ronnie Shaw. Never thought that mod might have to do with the flare/grenade. You must toss smoke. And thank you for the advice. I don't know if Beth did this on purpose, but it never fails. Explosive Weapons are a type of Weapon in Fallout 4.These differ from Heavy Guns and Non-Automatic Weapons, in that they are one-use only and deal high impact explosive damage at or around the target.These Weapons are generally extremely heavy and require a great deal of Strength to wield. I've gotten to the point where I need to place the New Artillery Smoke Grenade and it says that's what it is, no matter where I get it from. All rights reserved. I will … Use the "zero weight" option of my mod instead. Fallout 4 Walkthrough: Side Quests - Old Guns Fallout 4 created by Bethesda Game Studios. But its acting like a plasma grenade (I'm pressure that's the one), no smoke just "bolts". Have your friend leave the game, which causes the Artillery to disappear. It's not … … I tried it several times with several different locations, no matter … Board index ‹ Fallout ‹ Fallout 4; Change font size ; Print view; FAQ; 12 posts • Page 1 of 1. minute men quest bugs at the castle help » Sat Nov 28, 2015 5:17 am . Do not close out of the Artillery Smoke Grenade Box menu. I've searched online and I simply cannot find anything info or anyone that had this problem. NOT compatible with "Weightless Artillery Smoke Grenades". All trademarks are property of their respective owners in the US and other countries. ... Unofficial Fallout 4 Patch: Audio: DialogueRailroadGenericNPCs [0018C57F]: Hello topic has incorrect audio for MaleEvenToned : All: Very Low: 24129: Bug Report: Confirmed: Mar 20, 2018 7:45 pm: BlackPete: Unofficial Fallout 4 Patch: Audio: … Regain control of the keyboard shortcuts outside and within range of a workshop settlement that contains a artillery... Castle will not work no matter … these explosives are affected by the Commonwealth to... 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